CS11441 Virtual and Augmented Reality

Lesson Plan

  1. The historical development of VR


Augmented reality in learning environment [Autosaved].pdf

2. Scientific landmarks Computer Graphics, Real-time computer graphics, Flight simulation, Virtual environments, Requirements for VR, benefits of Virtual reality.

3. Introduction and Application to Augmented Reality (AR)

PPT_ch1.pdf

4. Calibration and Registration


Chapter 2.pdf

5. Pose Estimation and Tracking



PPT_ch3_p1.pdf

6. Face based Tracking, Foot based tracking




PPT_ch3_p1.pdf

7. Face based Tracking, Foot based tracking




8. Model based Tracking, Object based tracking, Cylinder tracking




10. Computer Vision for AR




PPT_ch4.pdf

11. Applications of Deep Learning in AR





PPT_ch5.pdf

12. 3D Graphics in AR





PPT_ch6.pdf

13. Designing AR Systems





PPT_ch7.pdf

14. Multi Sensory AR






15. Developing AR Systems






16. Web based AR






17. Programming Augmented Reality using ARToolKit





PPT_ch8.pdf

18. AR Hardware






PPT_ch9.pdf

19. Introduction to Mobile AR






PPT_ch10.pdf

20. Web based Mobile AR






21. Web based Mobile AR




22. Developing Mobile AR Apps






PPT_ch11.pdf

23. Vuforia Spatial Toolbox






CSE11441 AR and VR.pdf
Developing Virtual Reality Applications_ Foundations of Effective Design ( PDFDrive ).pdf
Virtual Reality Systems.pdf